Final Life - Netflix

Fri 21 June 2019

Filed under netflix

Tags netflix Scripted Japanese

Two men who had been leading their lives in completely different worlds meet and solve difficult cases that occur one after another on the same team as a ‘special unit/squad' of the police's secret organization. Will bring the action, sadness, and the fate of love on a world-class scale.

Final Life - Netflix

Type: Scripted

Languages: Japanese

Status: Running

Runtime: 35 minutes

Premier: 2017-09-08

Final Life - Life Is Strange - Netflix

Life Is Strange is an episodic graphic adventure video game developed by Dontnod Entertainment and published by Square Enix for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. The game was released in five episodic parts periodically throughout 2015. The game's plot focuses on Max Caulfield, an 18-year-old photography student who discovers that she has the ability to rewind time at any moment, leading her every choice to enact the butterfly effect. After having foreseen an approaching storm, Max must take on the responsibility to prevent it from destroying her town. The player's actions will adjust the narrative as it unfolds, and reshape it once allowed to travel back in time. Fetch quests and making environmental changes represent the forms of puzzle solving in addition to using branching choices for conversation. Development of Life Is Strange began in April 2013. It was formed with an episodic format in mind, for reasons both financial and creative. The developers conducted field research on the setting by travelling to the Pacific Northwest, and subverted known archetypes to make the characters. Player feedback influenced the adjustments made to the episodes. Story and character arc serve as the central point in the game. During its release, Life Is Strange received generally favourable reviews commending the character development, rewind game mechanic and tackling of taboo subjects. It won the BAFTA Games Award for Best Story, the Peabody-Facebook Futures of Media Award and The Game Awards' Games for Impact Award. Common criticisms included the slang that was used, poor lip-syncing in earlier episodes, and tonal inconsistencies in the story. It has sold over three million copies as of May 2017. A prequel, Before the Storm, was released in 2017, while a sequel, Life Is Strange 2, will be released in 2018.

Final Life - Reception - Netflix

Kevin VanOrd of GameSpot said Episode 1: Chrysalis2 is “an involving slice of life that works because its situations eloquently capture a peculiar early-college state of mind”, while Game Informer's Kimberley Wallace said the game's tackling of “subjects that are usually taboo for video games” was impressive. Destructoid's Brett Makedonski said the episode's strongest characteristic was exploration—both “self- and worldly”. Mitch Dyer of IGN said the story was ultimately obstructed by its “laughable” script and “worse performances”. In response to Episode 2: Out of Time, Polygon's Megan Farokhmanesh also said that the emphasis on self-exploration had considerable impact on the enjoyment of the game. Other critics said the ending was an “emotional high point” and that it brought meaning to the choices from both the first and second episodes. Mike Williams said in USgamer that the pacing of Episode 2: Out of Time was “slower and less exciting” than that of episode one. Adnan Riaz of Hardcore Gamer said Episode 3: Chaos Theory was a dramatic improvement that presented a “thrilling, poignant, fascinating and ... enticing” narrative whose outcome from past decisions also added a sense of realism. Peter Paras of Game Revolution complimented the character beats, particularly the development of Chloe Price, who he said “really comes into her own as [a] fully-formed character”. Though GameSpot's Alexa Ray Corriea said that the fetch quests interfered with its emotional quality, the episode built up to a “killer cliffhanger” according to Farokhmanesh. GameZone's Matt Liebl said Episode 4: Dark Room was “easily the most emotional episode” and that the mystery of Rachel Amber had done a “tremendous job in keeping us hooked”. Tom Hoggins of The Telegraph said the developer's venture into subjects like social division, online bullying, parental conflict and suicide as “bold”. Critics said there were tonal problems, caused by the game's “cheap ways” of progressing the plot, such as character inconsistency and superfluous shock value. Critics were more favourable towards the episode's puzzles and relationships. They said the final episode, Polarized, had a “fitting conclusion” to the coming of age story of Max Caulfield and the relationship between the two leads was carried out successfully. One stealth sequence was described as “tedious” and “out-of-place” while other aspects inhabiting the same course of events were favoured. Reviewers were divided on the ending.

Life Is Strange received generally favourable reviews, with a Metacritic score of 85/100 on PlayStation 4 and Xbox One. While reviewers criticised the games's lip-syncing and use of dated slang, they lauded the character development and time travel component, suggesting that there should be more games like it. Eurogamer said it was “one of the best interactive story games of this generation” and Hardcore Gamer said it was the sleeper hit of 2015. Life Is Strange received over 75 Game of the Year awards and listings. In April 2017, Xbox One UK ranked it first in its list of Xbox One games priced under GB£20. Game director Yoko Taro listed it as one of his favourite PlayStation 4 games.

Final Life - References - Netflix


austinking © austinking Powered by Pelican and Twitter Bootstrap. Icons by Font Awesome and Font Awesome More